By Katey Khaos

Closure, a game that initially debuted as a free black and white Flash game back in 2009, and that was produced by a team of just three people, has proudly made its way to the PSN.

Each level of Closure is shrouded in darkness with only a few bright spots scattered around. Light is your friend in this game, whether you’re playing a little girl, a construction worker, or yes, even a demon. Without it, you would simply find yourself in an empty abyss. Shine a beam of light on a small piece of platform, however, and you have something to stand on.

The levels in Closure start out fairly basic, but as the game progresses become increasingly more difficult. For example, small spotlights have to be adjusted so that the light shines in just the right place so you don’t find yourself falling into the darkness. It’s similar to the game mechanics in Echochrome, where placement is everything and one slip of the thumb can mean certain death.

The gameplay is sharp and inventive, making you think about finding the way out, even though there are times when you have to dig to find the answers. That’s the mark of a true puzzle platformer. Like any puzzle game, there are definitely times where Closure can get tough, but keep in mind that no puzzle is ever impossible. In most cases, the best way to find a solution is through good ol’ trial-and-error. A lot of games have been utilizing this technique lately ~ like Limbo.

One of my favorite aspects of Closure is the fact that it provides ample rewards via Trophies, with multiple ones available depending on how far you’re willing to work in certain puzzle situations. There are several to unlock here, and they’re all worth your while, provided you don’t slam down your controller in frustration first (just calm down and THINK).

For a game with only three developers, Closure is sensational. The only complaint that I, or anyone else who sees the game in the PSN would have, is the price. Don’t get me wrong, after shelling out the $15, I can see why the game is priced that way ~ it’s worth every penny ~  but others might not be as willing.

If you’re one of those “Try it before you buy it” gamers, there’s a demo available. I will warn you, though, the game does get addictive, and you’ll most likely be adding funds to your wallet before you know it.

closuregame.com